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Client
Client
events/exports
ByteExport
Type Alias ByteExport
Byte
Export
:
{
classes
:
{
ClothedPed
:
ExportedClass
<
typeof
ClothedPed
>
;
game
:
{
CDoor
:
ExportedClass
<
typeof
CDoor
>
;
CEntity
:
ExportedClass
<
typeof
CEntity
>
;
CModel
:
ExportedClass
<
typeof
CModel
>
;
CNetEntity
:
ExportedClass
<
typeof
CNetEntity
>
;
CObject
:
ExportedClass
<
typeof
CObject
>
;
CPed
:
ExportedClass
<
typeof
CPed
>
;
CVehicle
:
ExportedClass
<
typeof
CVehicle
>
;
Texture
:
ExportedClass
<
typeof
Texture
>
;
TextureDictionary
:
ExportedClass
<
typeof
TextureDictionary
>
;
}
;
Inventory
:
typeof
Inventory
;
InventorySlot
:
ExportedClass
<
typeof
InventorySlot
>
;
Player
:
ExportedClass
<
typeof
Player
>
;
PlayerInventory
:
ExportedClass
<
typeof
PlayerInventory
>
;
PlayerPed
:
ExportedClass
<
typeof
PlayerPed
>
;
}
;
controllers
:
{
RPCController
:
typeof
RPCController
;
}
;
interfaces
:
typeof
events/exportedInterfaces
;
shared
:
ByteSharedExport
;
types
:
typeof
events/exportedTypes
;
utils
:
{
EnvManager
:
typeof
EnvManager
;
Logger
:
ExportedClass
<
typeof
Logger
>
;
XML
:
typeof
XML
;
}
;
}
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